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How do non-euclidean games work? | Bitwise

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Published on 25 Nov 2023 / In Film & Animation

I'm a professional programmer who works on games, web and VR/AR applications. With my videos I like to share the wonderful world of programming with everyone!

What are "non-euclidean" games and how do they work? We'll discuss the inner workings of games like Antichamber and Superliminal as well as discussing the theory behind non-euclidean geometry.

References
HyperRogue trailer https://www.youtube.com/watch?v=xAFrKKApHTY
Zeno Rogue https://twitter.com/ZenoRogue/....status/1245367263936

Unity stencil buffer tutorial https://www.alanzucconi.com/2015/12/09/3873/

No! Euclid! GPY Ray Tracer game https://www.youtube.com/watch?v=tl40xidKF-4
Channel CNLohr https://www.youtube.com/channe....l/UCG7yIWtVwcENg_ZS-

Hyperbolica trailer https://www.youtube.com/watch?v=EMKLeS-Uq_8
Hyperbolica devlog #1 https://www.youtube.com/watch?v=zQo_S3yNa2w
Channel CodeParade https://www.youtube.com/channe....l/UCrv269YwJzuZL3dH5

Antichamber https://store.steampowered.com..../app/219890/Anticham
Superliminal https://store.steampowered.com..../app/1049410/Superli
Hyperbolica https://store.steampowered.com..../app/1256230/Hyperbo
HyperRogue https://store.steampowered.com..../app/342610/HyperRog


Music in in outro:
Besus y Abrazor - Rolemusic: https://freemusicarchive.org/music/Rolemusic available under a Creative Commons Attribution license https://creativecommons.org/licenses/by/4.0/

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